Barrage Breaker
Survive all the loops!
This is just a pure gameplay demonstration.
During the Jam, I tried to make it as juicy as possible.
I'd love to hear your opinion :)
Controls:
- Preferable played with gamepad!
- Shot Stuff Left Click / Right Stick
- Switch Weapon Mouse Wheel / R2 and L2
- Dash Shift / X Button
- Use Potions R Key / R1
- Ultimate E Key / L1 (When flame bar is charged)
Music by:
- RichaadEB - F-Zero- Big Blue Cover
- RichaadEB - Pokémon Sword & Shield - Battle Tower
Status | Released |
Platforms | HTML5, Windows |
Author | AnimusZeal |
Genre | Shooter |
Made with | Unity |
Tags | Bullet Hell, FPS, Ludum Dare 47, Top-Down |
Download
Download
Barrage Breaker.zip 34 MB
Comments
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LD website didn't let me post a comment, so writing here. This is fun as hell! The colored barriers are a stroke of genius--really encouraged me to switch between weapons rapidly and often (and the way it's built into the boss is great.) The character feels just weighty enough, and the three weapons + specials are distinct and fun. Sounds are nice, too.
The one thing that rubs me the wrong way is the slo-mo, since it can occur if a player projectile way off-screen lands a hit. It looks cool, but I think it momentarily interrupts the sensation of control you have over the location of your character. Maybe save it for the moment you conquer a loop.
This is a really good time, though. I've got to know how you did that ripple effect. So cool.